Adobe Flash Tutorials Part 2
Mario, Zelda, Donkey Kong. Many of you have played them. And some of you wondered how to make them. In our previous post, we give you an introduction to Adobe Flash. Now we are going a little “advance” with ActionScript. ActionScript is the main core of your games. How your character moves, how the enemy attack depend on your ActionScript. Below are some tutorials on ActionScript and how to use them in making games. We also compile a list of games engine you can use for your games.

Introduction
- Get Started If you’re anxious to get started with ActionScript 3 but don’t want to have to learn Flex or MXML, the form of XML Flex uses to design applications, this tutorial is for you.
- Flash Programming Fundamental teach you the fundamentals and then study an example: multiple choice quiz.
- Flash Game Creation 5 series of tutorial to make a simple game.
- Getting Started With ActionScript shows how to make a simple program with ActionScript.
Implementation
- Shoot em Up The game has 3 targets. These targets are placed in an array, and are then selected at random
- Clicking Games The game consists of an object which appears on the screen repeatedly and user has to clicks on the object that appears. There is a total of twenty turns available and the number of hits is counted.

- Side Scrolling Game describes scrolling in two dimensions, that is the screen can be scrolled both horizontally and vertically. Here’s a Demo. Another implementation of this tutorial is in here

- Survival Horror is a video game genre in which the player has to survive against often undead or otherwise supernatural enemies, typically in claustrophobic environments and from a third-person perspective.

- Line Rider is a game where player has the capability to draw the stage (with lines) and the rider will ride the line.

- Snake move the snake and eat as many “food” blocks as possible

- Tile Based Games a series of tutorials about tile based games in Flash. Here’s another Tile Based Tutorial you might find interesting.

- Projectile learn how to shoot a projectile out of the sky

- Tower Defense the concept is : there is a road, and some minions walking that road. You have to kill all minions before they reach the end of the road. You can build several facilities to kill minions and earn money to upgrade weapons as the minions get stronger and faster.

- Deflection game where the objective is to deflect the ball into the goal by creating deflection walls.
- SpaceShooter 5 series of tutorials on how to develop Space Shooter game.

- Beat ‘em Up Tutorial guides you from making sprite to chasing enemy in Final Fight style beat ‘em up game.

Using Engines
- Physix Engine a verlet based physics engine for flash written in Actionscript 3.0.

- APE a free AS3 open source 2D physics engine for use in Flash and Flex.

- Away3D a real time 3D engine for Flash

- Sandy3 is an intuitive and user friendly 3D open source library.

- Glaze is a game and physics engine including rigid body dynamics, scene management, line of sight, and even AI


- FFilmation is an isometric engine written in ActionScript 3

- Alternativa3D create 3D in your browser


- Papervision 3D is an open source 3D engine for Flash.

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